
Tag Archives: research
Gitlab Tutorial Survey
Students of 3DT, please spare a moment and fill out this quick survey to help Campell with his Digital Media project.
PHP/MySQL Video Course Survey
If you are using the PHP/MySQL for Data Driven Web Apps course, please spend a few minutes to give me some feedback on how it’s going.
Shape-shifting Tech will Change Work as we Know It
Your Questions Answered on Artificial Intelligence
Artificial intelligence and robotics have enjoyed a resurgence of interest, and there is renewed optimism about their place in our future. But what do they mean for us?
This Questions and Answers section on The Conversation makes for some thought provoking reading. Check it out.
Searching for the Algorithms Underlying Life
The biological world is computational at its core, argues computer scientist Leslie Valiant. His “ecorithm” approach uses computational concepts to explore fundamental mysteries of evolution and the mind. [Read more at Quanta]

Revol Earphone Kickstarter
Here‘s a great example of entrepreneurial design process.
Think:
- Identify a need/problem/opportunity
- Research
- Generate Ideas
- Plan
- Create
- Evaluate

The first secret of design is … noticing
As human beings, we get used to “the way things are” really fast. But for designers, the way things are is an opportunity … Could things be better? How? In this funny, breezy talk, the man behind the iPod and the Nest thermostat shares some of his tips for noticing — and driving — change.
How Do Robots ‘See’ the World?
The world has gone mad for robots with articles talking almost every day about the coming of the robot revolution. But is all the hype, excitement and sometimes fear justified? Is the robot revolution really coming?
The answer is probably that in some areas of our lives we will see more robots soon. But realistically, we are not going to see dozens of robots out and about in our streets or wandering around our offices in the very near future.
This article on The Conversation explores the feasibility of robotics in several fields.
Why not make video games for girls?
At TED in 1998, Brenda Laurel asks: Why are all the top-selling video games aimed at boys? She spent two years researching the world of girls (and shares amazing interviews and photos) to create a game that girls would love.